Deletion in Singly Linked List in C++
What is deletion in singly linked list in C++?
Deletion in singly linked in C++ can be simplified as deleting a node from an already constructed linked list. We can perform three different types of deletion operations on a singly linked-
- Deleting the beginning
- Deletion from a specific position
- Deletion from end

Types of deletion in singly linked list
There can be two different approaches for deletion –
- Deletion for position
- Deletion for a Value
We will look at both of them in this page and understand how to code them.

Deletion in a Singly Linked List for a Value
Let’s have a look at the program

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#include<iostream> using namespace std; class Node { public: int data; Node *next; }; void insert(Node** head, int data){ Node* new_node = new Node(); new_node->data = data; new_node->next = *head; *head = new_node; } void deleteNode(Node** head, int delVal) { Node* temp = *head; Node* previous; if(temp == NULL){ cout << "Can't delete Linked List empty" << endl; return; } // Case when there is only 1 node in the list if(temp->next==NULL) { *head = NULL; free(temp); cout << "Deleted: " << delVal << endl; return; } // if the head node itself needs to be deleted if(temp->data==delVal) { *head = temp->next; //changing head to next in the list cout << "Deleted: " << temp->data << endl; free(temp); return; } // traverse until we find the value to be deleted or LL ends while (temp != NULL && temp->data != delVal) { // store previous link node as we need to change its next val previous = temp; temp = temp->next; } // if value is not present then // temp will have traversed to last node NULL if(temp==NULL) { cout << "Value not found" << endl; return; } // for node to be deleted : temp lets call it nth node // assign (n-1)th node's next to (n+1)th node previous->next = temp->next; free(temp); cout << "Deleted: " << delVal << endl; } void display(Node* node){ cout << "\nLinked List : " ; //as linked list will end when Node is Null while(node!=NULL){ cout << node->data << " "; node = node->next; } cout << endl; } int main(){ Node* head = NULL; insert(&head, 1); insert(&head, 2); insert(&head, 3); insert(&head, 4); insert(&head, 5); insert(&head, 6); display(head); deleteNode(&head, 4); display(head); deleteNode(&head, 10); deleteNode(&head, 1); deleteNode(&head, 5); deleteNode(&head, 6); display(head); return 0; }
Output
Linked List : 6 5 4 3 2 1 Deleted: 4 Linked List : 6 5 3 2 1 Value not found Deleted: 1 Deleted: 5 Deleted: 6 Linked List : 3 2
#include< iostream> using namespace std; class Node { public: int data; Node *next; }; class LinkedList { private: Node* head; public: LinkedList() { // constructor head = NULL; } void insert(int data); void display(); void deleteNode(int data); }; void LinkedList::insert(int data){ Node* new_node = new Node(); new_node->data = data; new_node->next = head; head = new_node; } void LinkedList::deleteNode(int delVal) { Node* temp = head; Node* previous; if(temp == NULL){ cout << "Can't delete Linked List empty" << endl; return; } // Case when there is only 1 node in the list if(temp->next==NULL) { head = NULL; free(temp); cout << "Deleted: " << delVal << endl; return; } // if the head node itself needs to be deleted if(temp->data==delVal) { head = temp->next; //changing head to next in the list cout << "Deleted: " << temp->data << endl; free(temp); return; } // traverse until we find the value to be deleted or LL ends while (temp != NULL && temp->data != delVal) { // store previous link node as we need to change its next val previous = temp; temp = temp->next; } // if value is not present then // temp will have traversed to last node NULL if(temp==NULL) { cout << "Value not found" << endl; return; } // for node to be deleted : temp lets call it nth node // assign (n-1)th node's next to (n+1)th node previous->next = temp->next; free(temp); cout << "Deleted: " << delVal << endl; } void LinkedList::display(){ Node* node = new Node(); node = head; cout << "\nLinked List : " ; //as linked list will end when Node is Null while(node!=NULL){ cout << node->data << " "; node = node->next; } cout << endl; } int main() { LinkedList* list = new LinkedList(); list->insert(1); list->insert(2); list->insert(3); list->insert(4); list->insert(5); list->insert(6); list->display(); list->deleteNode(4); list->display(); list->deleteNode(10); list->deleteNode(1); list->deleteNode(5); list->deleteNode(6); list->display(); return 0; }
Output
Linked List : 6 5 4 3 2 1 Deleted: 4 Linked List : 6 5 3 2 1 Value not found Deleted: 1 Deleted: 5 Deleted: 6 Linked List : 3 2
Time and space complexity table:
Operation | Function-based | Class-based | Space Complexity |
---|---|---|---|
Insert at Beginning | O(1) | O(1) | O(1) |
Delete Node (Best Case) | O(1) | O(1) | O(1) |
Delete Node (Worst Case) | O(n) | O(n) | O(1) |
Display Linked List | O(n) | O(n) | O(1) |
Deletion in a Singly Linked List in C++ (For a Position)
Deletion can be performed at the following positions –
Below we will write a program that will handle all the above cases in a single function, however, if you wish to write individual functions for each you can check the pages hyperlinked above.
#include< iostream> using namespace std; class Node { public: int data; Node *next; }; void insert (Node ** head, int data) { Node *new_node = new Node (); new_node->data = data; new_node->next = *head; *head = new_node; } int calcSize (Node * node) { int size = 0; while (node != NULL) { node = node->next; size++; } return size; } void deletepos (Node ** head, int pos) { Node *temp = *head; Node *previous; int size = calcSize (*head); if (pos < 1 || pos > size) { printf ("Enter valid position\n"); return; } //if the head node itself needs to be deleted if (pos == 1) { //changing head to next in the list *head = temp->next; cout << "Deleted Item: " << temp->data << endl; free (temp); return; }//run until we find the value to be deleted in the list while (--pos) { // store previous link node as we need to previous = temp; temp = temp->next; } // (pos-1)th node's next assigned to (pos+1)nth node previous->next = temp->next; cout << "Deleted Item: " << temp->data << endl; free (temp); } void display (Node * node) { cout << "\nLinked List : "; //as linked list will end when Node is Null while (node != NULL) { cout << node->data << " "; node = node->next; } cout << endl; } int main() { Node *head = NULL; /*Need & i.e. address as we need to change head address */ insert (&head, 10); insert (&head, 20); insert (&head, 30); insert (&head, 40); insert (&head, 50); insert (&head, 60); /*No need for & i.e. address as we do not need to change head address */ display (head); deletepos(&head, 1); display (head); deletepos(&head, 3); display(head); deletepos(&head, 4); display(head); deletepos(&head, -2); // not valid as pos negative deletepos(&head, 10); // not valid as breaches size of Linked List return 0; }
Output
Linked List : 60 50 40 30 20 10 Deleted Item: 60 Linked List : 50 40 30 20 10 Deleted Item: 30 Linked List : 50 40 20 10 Deleted Item: 10 Linked List : 50 40 20 Enter valid position Enter valid position
#include< iostream> using namespace std; class Node { public: int data; Node *next; }; class LinkedList { private: Node * head; public: LinkedList () { // constructor head = NULL; } void insert (int data); void display (); void deleteNode (int data); int calcSize (); void deletepos (int pos); }; void LinkedList::insert (int data) { Node *new_node = new Node (); new_node->data = data; new_node->next = head; head = new_node; } int LinkedList::calcSize () { int size = 0; Node *node = head; while (node != NULL) { node = node->next; size++; } return size; } void LinkedList::deletepos (int pos) { Node *temp = head; Node *previous; int size = calcSize (); if (pos < 1 || pos > size) { printf ("Enter valid position\n"); return; } //if the head node itself needs to be deleted if (pos == 1) { //changing head to next in the list head = temp->next; cout << "Deleted Item: " << temp->data << endl; free (temp); return; //run until we find the value to be deleted in the list } while (--pos) { // store previous link node as we need to change its next val previous = temp; temp = temp->next; } // (pos-1)th node's next assigned to (pos+1)nth node previous->next = temp->next; cout << "Deleted Item: " << temp->data << endl; free (temp); } void LinkedList::display () { Node *node = new Node (); node = head; cout << "\nLinked List : "; //as linked list will end when Node is Null while (node != NULL) { cout << node->data << " "; node = node->next; } cout << endl; } int main () { LinkedList *list = new LinkedList (); list->insert (1); list->insert (2); list->insert (3); list->insert (4); list->insert (5); list->insert (6); list->display (); list->deletepos (1); list->display (); list->deletepos (3); list->display (); list->deletepos (4); list->display (); list->deletepos (-2); // not valid as pos negative list->deletepos (10); // not valid as breaches size of Linked List return 0; }
Output
Linked List : 6 5 4 3 2 1 Deleted Item: 6 Linked List : 5 4 3 2 1 Deleted Item: 3 Linked List : 5 4 2 1 Deleted Item: 1 Linked List : 5 4 2 Enter valid position Enter valid position
Time and space complexity table:
Operation | Time Complexity | Space Complexity |
---|---|---|
Insert at Beginning | O(1) | O(1) |
Delete at Position | O(n) — due to traversal and size calculation | O(1) |
Calculate Size | O(n) — traverses entire list | O(1) |
Display Linked List | O(n) | O(1) |
To wrap it up:
It covers various deletion scenarios, including removing nodes from the beginning, middle, and end of the list. The guide emphasizes the importance of pointer manipulation to maintain the integrity of the list structure during deletion operations.
By understanding these deletion techniques, developers can efficiently manage dynamic data structures in their applications. The article also highlights common challenges and best practices to ensure robust and error free implementation of deletion operations in singly linked lists.

FAQs
To delete the first node, move the head pointer to the second node and free the memory of the original head to avoid memory leaks. This operation has O(1) time complexity.
Traverse the list to the node just before the target position, adjust its next pointer to skip the node, and then delete the target node to free memory.
Traverse the list to reach the second-last node, set its next pointer to NULL, and delete the last node to remove it safely.
Attempting to delete in an empty list does nothing but should be checked to avoid segmentation faults, as the head pointer is NULL.
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Singly Linked List
- Introduction to Linked List in Data Structure
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- Singly Linked List in –
- Insertion in singly Linked List –
- Insertion at beginning in singly Linked List –
- Insertion at nth position in singly Linked List –
- Insertion at end in singly Linked List –
- Deletion in singly Linked List –
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- Deletion from nth position in singly linked list :
- Deletion from end in singly linked list :
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- Deletion at given Position –
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- Deletion in singly Linked List – C | C++ | Java
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- Insertion in a Sorted Linked List – C | C++ | Java
- Delete alternate nodes of a Linked List – C | C++ | Java
- Find middle of the linked list – C | C++ | Java
- Reverse a linked list in groups of given size – C | C++ | Java
- Find kth node from end of the linked list – C | C++ | Java
- Append the last n nodes of a linked list to the beginning of the list – C | C++ | Java
- Check whether linked list is palindrome or not – C | C++ | Java
- Fold a Linked List – C | C++ | Java
- Insert at a given position – C | C++ | Java
- Delete at a given position – C | C++ | Java
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