Quadrants In Which Coordinates Lie | C Program

Quadrants in which coordinate lies in C

Here, we will discuss the program for Quadrants In Which Coordinates Lie in C. The C program reads the coordinate point in a x-y coordinate system and identify the quadrant. The program takes X and Y. On the basis of x and y value, the program will identify on which quadrant the point lies.

Quadrant in which coordinates lie in C

Working :

According mathematics quadrants rules:

  • X  is positive integer as well as Y is also positive a integer it signifies first quadrant.
  • X  is negative integer but Y is positive integer it signifies second quadrant.
  • X  is negative integer as well as Y is also negative integer it signifies third quadrant.
  • X  is positive integer but Y is negative integer it signifies fourth quadrant.

Algorithm :

  • Get value of x & y
  • If ( x>0 and y>0 ) First Quadrant
  • If ( x<0 and y>0 ) Second Quadrant
  • If ( x<0 and y<0 ) Third Quadrant
  • If ( x>0 and y>0 ) Fourth Quadrant
  • If ( x=0 and y=0 ) Origin
  • If ( x!=0 and y=0 ) x-axis
  • If ( x>0 and y>0 ) y-axis
Quadrants in which coordinates lies

C code

Run
#include<stdio.h>

int main()
{
	
    //for initialization of coordinates
    int x, y; //user input
    printf("Insert the value for variable X and Y : ");
    scanf("%d %d", &x, &y);
    
    //find true condition of first quadrant 
    if (x > 0 && y > 0)
        printf("point (%d, %d) lies in the First quadrant\n",x,y);
    
    //find second quadrant
    else if (x < 0 && y > 0)
        printf("point (%d, %d) lies in the Second quadrant\n",x,y);
    
    //To find third quadrant
    else if (x < 0 && y < 0) 
        printf("point (%d, %d) lies in the Third quadrant\n",x,y); 
        //To find Fourth quadrant 
    else if (x > 0 && y < 0)
       printf("point (%d, %d) lies in the Fourth quandrant\n",x,y);
    
    //To find dose not lie on origin
    else if (x == 0 && y == 0)
        printf("point (%d, %d) lies at the origin\n",x,y);
    
    //On x-axis
    else if (y==0 && x!=0)
        printf("point (%d, %d) on x-axix\n",x,y);
    
    //On y-axis
    else if (x==0 && y!=0)
        printf("point (%d, %d) on at y-axix\n",x,y);
    

return 0;
}

Output

Insert the value for variable X and Y : -3 -33
point (-3, -33) lies in the Third quadrant

3 comments on “Quadrants In Which Coordinates Lie | C Program”


  • Yatin

    Quadrants In Which Coordinates Lie | JAVA Program
    import java.util.*;
    public class Quadrants {

    public static void main(String[] args) {
    Scanner sc= new Scanner(System.in);
    System.out.print(“Enter X coordinate”);
    int X=sc.nextInt();
    System.out.print(“Enter Y coordinate”);
    int Y=sc.nextInt();
    if (X>0 && Y>0) {
    System.out.println(“Point (“+X+”, “+Y+”) lies in the First quadrant”);
    }
    else if (X0) {
    System.out.println(“Point (“+X+”, “+Y+”) lies in the Second quadrant”);
    }
    else if (X<0 && Y0 && Y<0) {
    System.out.println("Point ("+X+", "+Y+") lies in the Fourth quadrant");
    }

    }

    }


  • BHARATHKUMAR

    #include
    int call()
    {
    int x , y;
    printf(“enter the values of x : “);
    scanf(“%d”,&x);
    printf(“enter the value of y : “);
    scanf(“%d”,&y);
    if(x>0&&y>0)
    printf(“%d and %d lies in the first quarderent “,x,y);
    if(x0)
    printf(“%d and %d lies in second quarderent “,x,y);
    if(x>0&&y<0)
    printf("%d and %d are lies in the third quarderent ",x,y);
    if(x<0&&y<0)
    printf("%d and %d are lies in the fourth quarderent ",x,y);
    if(x==0&&y==0)
    printf("%d and %d are lies in 0",x,y);
    }
    int main()
    {
    call();
    }


    • BHARATHKUMAR

      #include
      int call()
      {
      int x , y;
      printf(“enter the values of x : “);
      scanf(“%d”,&x);
      printf(“enter the value of y : “);
      scanf(“%d”,&y);
      if(x>0&&y>0)
      printf(“%d and %d lies in the first quarderent “,x,y);
      if(x0)
      printf(“%d and %d lies in second quarderent “,x,y);
      if(x>0&&y<0)
      printf("%d and %d are lies in the third quarderent ",x,y);
      if(x<0&&y<0)
      printf("%d and %d are lies in the fourth quarderent ",x,y);
      if(x==0&&y==0)
      printf("%d and %d are lies in 0",x,y);
      }
      int main()
      {
      call();
      }