Quadrants In Which Coordinates Lie | C Program
Quadrants in which coordinate lies in C
Here, we will discuss the program for Quadrants In Which Coordinates Lie in C. The C program reads the coordinate point in a x-y coordinate system and identify the quadrant. The program takes X and Y. On the basis of x and y value, the program will identify on which quadrant the point lies.
Working :
According mathematics quadrants rules:
- X is positive integer as well as Y is also positive a integer it signifies first quadrant.
- X is negative integer but Y is positive integer it signifies second quadrant.
- X is negative integer as well as Y is also negative integer it signifies third quadrant.
- X is positive integer but Y is negative integer it signifies fourth quadrant.
Algorithm :
- Get value of x & y
- If ( x>0 and y>0 ) First Quadrant
- If ( x<0 and y>0 ) Second Quadrant
- If ( x<0 and y<0 ) Third Quadrant
- If ( x>0 and y>0 ) Fourth Quadrant
- If ( x=0 and y=0 ) Origin
- If ( x!=0 and y=0 ) x-axis
- If ( x>0 and y>0 ) y-axis
C code
Run
#include<stdio.h> int main() { //for initialization of coordinates int x, y; //user input printf("Insert the value for variable X and Y : "); scanf("%d %d", &x, &y); //find true condition of first quadrant if (x > 0 && y > 0) printf("point (%d, %d) lies in the First quadrant\n",x,y); //find second quadrant else if (x < 0 && y > 0) printf("point (%d, %d) lies in the Second quadrant\n",x,y); //To find third quadrant else if (x < 0 && y < 0) printf("point (%d, %d) lies in the Third quadrant\n",x,y); //To find Fourth quadrant else if (x > 0 && y < 0) printf("point (%d, %d) lies in the Fourth quandrant\n",x,y); //To find dose not lie on origin else if (x == 0 && y == 0) printf("point (%d, %d) lies at the origin\n",x,y); //On x-axis else if (y==0 && x!=0) printf("point (%d, %d) on x-axix\n",x,y); //On y-axis else if (x==0 && y!=0) printf("point (%d, %d) on at y-axix\n",x,y); return 0; }
Output
Insert the value for variable X and Y : -3 -33 point (-3, -33) lies in the Third quadrant
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Need to include two more conditions for points on x-axis and y-axis like (a, 0),(0, b) resp
Quadrants In Which Coordinates Lie | JAVA Program
import java.util.*;
public class Quadrants {
public static void main(String[] args) {
Scanner sc= new Scanner(System.in);
System.out.print(“Enter X coordinate”);
int X=sc.nextInt();
System.out.print(“Enter Y coordinate”);
int Y=sc.nextInt();
if (X>0 && Y>0) {
System.out.println(“Point (“+X+”, “+Y+”) lies in the First quadrant”);
}
else if (X0) {
System.out.println(“Point (“+X+”, “+Y+”) lies in the Second quadrant”);
}
else if (X<0 && Y0 && Y<0) {
System.out.println("Point ("+X+", "+Y+") lies in the Fourth quadrant");
}
}
}
#include
int call()
{
int x , y;
printf(“enter the values of x : “);
scanf(“%d”,&x);
printf(“enter the value of y : “);
scanf(“%d”,&y);
if(x>0&&y>0)
printf(“%d and %d lies in the first quarderent “,x,y);
if(x0)
printf(“%d and %d lies in second quarderent “,x,y);
if(x>0&&y<0)
printf("%d and %d are lies in the third quarderent ",x,y);
if(x<0&&y<0)
printf("%d and %d are lies in the fourth quarderent ",x,y);
if(x==0&&y==0)
printf("%d and %d are lies in 0",x,y);
}
int main()
{
call();
}
#include
int call()
{
int x , y;
printf(“enter the values of x : “);
scanf(“%d”,&x);
printf(“enter the value of y : “);
scanf(“%d”,&y);
if(x>0&&y>0)
printf(“%d and %d lies in the first quarderent “,x,y);
if(x0)
printf(“%d and %d lies in second quarderent “,x,y);
if(x>0&&y<0)
printf("%d and %d are lies in the third quarderent ",x,y);
if(x<0&&y<0)
printf("%d and %d are lies in the fourth quarderent ",x,y);
if(x==0&&y==0)
printf("%d and %d are lies in 0",x,y);
}
int main()
{
call();
}